A downloadable game

Cluster Beats was one of my final projects during Bachelor time, I worked hard alongside five teammates during nine months to develop a playable and released prototype in Unity

My contribution within the project as a Game Designer was:

· Design gameplay mechanics and player dynamics  

· Create and edit technical documents as the Game Design Document (GDD)

As a Programmer:

· Implement some of those mechanics with additional features, methods and events 

· Control data and game states

This was the result, an action multiplayer game that combines air-hockey with space ships, hope you like it! :)